Detroit 2038. Technology has evolved to a point where human like androids are everywhere. They speak, move and behave like human beings, but they are only machines serving humans.
In late 2013, Cage was in preproduction on Detroit: Become Human, which he said would build upon his work on Heavy Rain and Beyond: Two Souls. Cage’s script – between 2,000 and 3,000 pages – was first relayed to the design team while programmers created the graphics as well as a new game engine with advancements in features like rendering, dynamic lighting, shading, bokeh, and physical cameras.
How you control Kara, Connor and Markus can mean life or death – and if one of them pays the ultimate price, the story still continues…
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System Requirements
Minimum:
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- OS: Windows 7 SP1 (x64)
- Processor: Intel Core i5-2500K CPU
- Memory: 8 GB RAM
- Graphics: Geforce GTX 760 / GTX 1050 or AMD Radeon R7 370 / HD 7870
- DirectX: Version 11
- Storage: 45 GB available space
- Additional Notes: Game should run in at least 30 FPS on LOW video settings
Recommended:
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- OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
- Processor: Intel Core i7 4790k CPU
- Memory: 16 GB RAM
- Graphics: Geforce GTX 970 / GTX 1060 or AMD Radeon RX 480 / RX 570
- DirectX: Version 12
- Storage: 45 GB available space
- Additional Notes: Game should run in at least 30 FPS on HIGH video settings or 60 FPS on MEDIUM video settings.