Techno-sabers and cybernetic gadgetry aside, one of the most useful abilities is a dash. Not only does it let you zip forward momentarily, but it’s also useful mid-air for crossing gaps or grabbing ledges. But if you hold this ability, you’ll invoke a “sensory boost” which temporarily slows down time and enemy movement. When paired with a left or right strafe, you can effectively dodge incoming fire and close the gap on your enemies. It took me a bit of practice to master this, but once I did I felt unstoppable.
Ghostrunner combines its frenetic first-person sword combat with incredibly fluid movement. Your character is always running, but you can also slide and wall run similar to Mirror’s Edge or Titanfall. Traversing the environments in this way feels buttery smooth and sets you up for some incredibly stylish kills. And when you do finally, brutally slash an enemy in two, the satisfying display rivals 2016’s DOOM reboot.
- OS: WIN7-64 bit
- Processor: Intel i3-2100 / AMD A8-5600k
- Memory: 8 GB RAM
- Graphics: GeForce GTX 630 / Radeon HD 6570